Furthermore, this book includes details on the port town of Saltmarsh, as well as plenty of hooks to kick-off each adventure. Jan 18, 2020 - Here's a sneak peek at some of the maps to be found in the upcoming D&D Ghosts of Saltmarsh, courtesy of WotC's Twitch stream. Other common races – those found in the Player’s Handbook – are also present and established, but in smaller numbers. Emilia tries to do the exact same, but can't find an opening big enough to squeeze through. I must now have been the only one to appreciate Tales from the Yawning Portal, because the next Dungeons & Dragons release, Ghosts of Saltmarsh (available May 21, 2019) takes a similar approach. Join the crew competition Treasure! Dungeons & Dragons and D&D are property of Wizards of the Coast LLC in the U.S.A. and other countries. The D&D Short Adventure Bundle includes the Tactical Maps: Adventure Atlas, Tales from the Yawning Portal, and Ghosts of Saltmarsh.All books have been fully converted for the VTT and ready for your Roll20 game! Saltmarsh Handouts - Handouts I'm using for my Ghosts of Saltmarsh campaign. I recently had the opportunity to work with How to be a Great Game Master and write some music for his campaign based around the new D&D expansion, Ghosts of Saltmarsh… Old stories that are confirmed to be included are The Sinister Secret of Saltmarsh, Danger at Dunwater, The Final Enemy, Salvage Operation, Isle of the Abbey, Tammeraut’s Fate, and The Styes. Set on the Sea Ghost, a smuggler ship that is moored just off the coast, it’s the only thing that ties the overall adventure to the nautical theme. Similar to Tales from the Yawning Portal, Saltmarsh brings another seven adventures out of D&D’s past editions and updates them for 5th Edition. Garrin manages to slip through the crowd weaving in and out of the angry denizens of Saltmarsh. Saltmarsh and the Siren Coast region are predominantly human. The modules are modified to use the fifth edition rules, so that the adventures can be played in the order they are presented in the book, or dropped into a home campaign. ... DM where we talk candidly about the game, answer your questions and talk about what may happen next, on The Ghosts of Saltmarsh! Ghosts of Saltmarsh isn’t just TFTYP 2, however. Someone else may find them useful. Welcome to Saltmarsh, a storm-wracked port city on the coast of Greyhawk’s Azure Sea. D&D Compendium is not affiliated with, endorsed, sponsored, or specifically approved by Wizards of the Coast LLC. The Compendium Content bundle does not grant access to all the content's options in the rest of the toolset, such as the searchable listings, character builder, or digital sheet. Ghosts of Saltmarsh takes place on or near the sea, so we thought we’d give you a couple of ships, including the Sea Ghost, a fully detailed ship map, and a more generic ship map that allows you to fill in the details on its laminated surface so you can use it both for Saltmarsh, and for all your sea-faring adventures in the future. battle maps. Module. Salvage Operation is the third adventure of seven in the Ghosts of Saltmarsh campaign book. But before those 1st level characters set their sails for adventure with The Sinister Secret of Saltmarsh , the opening 30 page chapter of Ghosts of Saltmarsh establishes the town of Saltmarsh, a coastal fishing village. Ghosts of Saltmarsh takes place on or near the sea, so we thought we’d give you a couple of ships, including the Sea Ghost, a fully detailed ship map, and a more generic ship map that allows you to fill in the details on its laminated surface so you can use it both for Saltmarsh, and for all your sea-faring adventures in the future.. sea ghost 1 Contents 2 Index 2.1 Characters 2.2 Creatures 2.3 Magic 2.4 Miscellaneous 3 Appendix 3.1 References 3.2 Connections Ghosts of Saltmarsh includes the following adventures: The Sinister Secret of Saltmarsh Danger at Dunwater … This product is only available in the Ghosts of Saltmarsh bundle.. Quick Guide. Ghosts of Saltmarsh is an anthology of updated modules and adventures from previous editions, including three adventures from the classic ‘U’ series. The Core Module, which contains all of the necessary information for any game in the series, is a module.To create a new game based off of the module, click on the Start New Game option from the site menu. Summary. He manages to avoid the thrown objects, too. Ghosts of Saltmarsh is the brand-new book for D&D. Rather, it combines elements from previous D&D stories and modifies them for the fifth edition ruleset. At the request of readers, I’ve picked up a copy of Ghosts of Saltmarsh for today’s review. Stretching our DM Muscles The Sinister Secret of Saltmarsh is a wonderful adventure that helps us stretch a lot of DM muscles that we often talk about on this website and in Return of the Lazy Dungeon Master . That, and the flying vegetables and fish are kind of bothering her. D&D Ghosts of Saltmarsh Actual Play s01e01 - Duration: 1:30:27. Ghosts of Saltmarsh is not a new story per se. And it would be easy enough to say that if you liked Yawning Portal you’ll like Saltmarsh and that would be true. As the Confederacy has taken more of an interest in the Siren Coast, more members of other races have become more common as well. He is closest to the guard. Grid and gridless high resolution PNG files:. Purchasing this bundle unlocks the Ghosts of Saltmarsh book in digital format in the game compendium with all the artwork and maps, cross-linking, and tooltips. Saltmarsh has appeared in a number of D&D books over the years, but it’s now appearing as the hub of a hardcover adventure anthology in Ghosts of Saltmarsh, releasing on May 21st, 2019.But if you’re excited to get a Saltmarsh campaign going, you may not want to wait nearly three months to start planning. Heroes of Saltmarsh I is the first installment in a series of player compendiums tailor-made for groups playing through Ghosts of Saltmarsh. We are very grateful to our amazing sponsors. Maps; Saltmarsh backgrounds Fisher. It has the party seeking out a derelict ship lost at sea to retrieve a vast treasure, pitting them against fearsome arachnids, foul demons, decayed undead, an evil cultist – and finally has them racing for their lives to escape the clutches of a malevolent elder octopus! The Council has representatives from all the main factions present in Saltmarsh, though it is true to say each member has their own personal views and opinions, making it difficult to predict the outcome of any one particular item on their agenda. ADVENTURE ON THE HIGH SEAS. With the Sea Ghost taken down, our characters return to Saltmarsh with the information they need to head into Ghosts of Saltmarsh Chapter 3: The Danger in Dunwater. Bandits: Again, various townsfolk minis both in Reaper & prepainted Captain Sigurd, pirate captain Bloody Bjorn, a pirate first mate Foul Frithoff, a pirate bosun Feature: Harvest the water Maps Included (possible spoilers in map names): 2.1 - Haunted House; 2.2 - Haunted House Cellar; 2.3 - Sea Ghost; 3.1 - Lizardfolk Lair 1:30:27. and an ominous threat of more dangers to come, as the adventurers must fight to unravel a smuggling ring delivering weapons to a tribe of lizardfolk. Within this map pack you will find three different maps representing The Haunted House from the adventure The Sinister Secret of Saltmarsh, published in the 5e Dungeons and Dragons module Ghosts of Saltmarsh.. Find maps, characters, and planning notes here! We begin our adventure on the high seas! Dungeons & Dragons has four new character backgrounds to use in Ghosts of Saltmarsh. Accessing your content. Sorry about the choppy Bow this was one of the first maps I made with … The column on the right hand side of the page is titled Optional: Choose a Module. With that of a mysterious mansion... New episodes of Ghosts of Saltmarsh every Tuesday! Ships and Naval Combat in Dungeons and Dragons 5e - Duration: 21:42. Skill proficiencies: History, Survival Languages: one of your choice Equipment: Fishing tackle, a net, a favourite fishing lure or oiled leather wading boots, a set of traveller’s clothes and a belt pouch containing 10GP. Save 15% by purchasing the D&D Short Adventure Bundle. I have made these purpose Sinister Secret of Saltmarsh: Part 2 The Sea Ghost Again, spoilers if your playing the game as a player, proceed at your own risk!! Play through each story in a seafaring campaign leading characters from level 1 through level 12, or pull out sections to place in ongoing campaigns in any setting. I'm Posting A cleared version of the Sea Ghost at the the request of u/Elblindside but I figured others could use it too as many D&D Campaigns their player parties claim the ship for their own use. Within this map pack you will find a bunch of maps representing different levels of The Sea Ghost, a smuggler's ship from the adventure The Sinister Secret of Saltmarsh, published in the 5e Dungeons and Dragons module Ghosts of Saltmarsh.. Okay, we can be real with each other and say that I was going to buy this anyway – I am an absolute sucker for their alternate covers – but whatever, don’t judge me. TheDiceStormers 8,265 views. Saltmarsh’s town council meets regularly to discuss town affairs and to settle disputes between locals and newcomers. Ground (garden and first floor of the house); 2nd Floor; Cellar (including the caves that lead into the sea) The maps (see below for low-res examples) were created in a simple old-school style that matches the maps in the book itself. 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